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  • Fear And Emotion In Silent Hill 2 [01.26.12]
  • img In this latest game narrative review, The Guildhall at SMU student Demitrius James Pennebaker picks apart the ways in which Silent Hill 2's story succeeds, and the ways in which it falters.
  • Applying Game Design To A Medical Study Aid [01.24.12]
  • img Charlie Czerkawski, developer at independent game studio Guerilla Tea, examines the medical study aid Ward Round, while detailing the video game design principles used in its creation.
  • Nonsensical, Humorous Storytelling In Disgaea 3 [01.19.12]
  • img In a continuing series of game narrative reviews, Jaddua Ross, a student at The Guildhall at SMU, picks apart the silly, convoluted, and occasionally ludicrous story of Nippon Ichi's Disgaea 3.

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featured schools
  • platinum The Art Institutes System of Schools --Pittsburgh, PA 
  • The Art Institutes System of Schools
    At The Art Institutes, we understand that great games start with great ideas. You just need the skills to bring your inspiration to life. Our media arts programs give you the tools and the experience you need to get started on the career you really want.

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