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  • Postmortem: Lessons Learned From FIEA's Nexus [05.17.12]
  • img Andrew Bertino, a graduate student at Florida Interactive Entertainment Academy, reflects on Nexus, an ambitious student project that accomplished some impressive feats despite some tough production issues.
  • Excerpt: Video Game Writing [05.15.12]
  • img In this excerpt from the book Video Game Writing, authors Maurice Suckling and Marek Walton provide an in-depth break down of how to outline a story within the confines of an interactive game.
  • Hello World: Origins Of A Gameplay & Engine Programmer [05.10.12]
  • img In this new developer-focused interview series, video game programmers Brian Davis and Jaymin Kessler chat about their industry experience, inspiration, and what makes gameplay and engine programmers tick.

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  • Opinion: Embrace freemium [05.16.12]
  • img In this reprinted #altdevblogaday opinion piece, Blitz Games' Tom Gaulton catches up readers on the state of freemium with an overview of the model, its problems, and how those issues are being addressed.

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