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Game Career Guide Jobs

[05.19.2012]

PopCap Games — San Francisco, WA, USA


[05.18.2012]


FLOAT (hybrid entertainment) — San Francisco, CA, USA
FLOAT is an incubator, prototyper and producer with an eclectic and impressive network of friends and alliances within interactive, cinema, broadcast and online. FLOAT (hybrid entertainment), was formed in 2009, by Academy Award winning visual effects designer John Gaeta (Matrix Trilogy) and partners, with a charter to visualize, develop and enable emergent entertainment, methods and creative properties across interconnected platforms. UX/UI Designer


Fluid — San Francisco, CA, USA


Havok — San Francisco,, CA, USA
Software Engineer vacancies in San Francisco, Dublin, Germany and Korea. Havok engineering has been at the cutting edge of innovation in game development for over a decade. We work cross platform, mainly on AAA titles, with top clients. We have a unique environment made up of talented, small, stable teams. We operate in some of the most exciting cities around the world. Our salaries are competitive and we provide excellent benefit and relocation packages. Software Engineers - Havok - (All experience levels)


Naked Sky Entertainment — Los Angeles, CA, USA


Nexon America, Inc. — El Segundo, CA, USA
AN OPPORTUNITY TO WORK WITH THE MMOG INNOVATOR AND DEVELOPER/PUBLISHER OF LEADING FREE-TO-PLAY ONLINE GAMES Nexon America, Inc. is the North American subsidiary of Tokyo-based NEXON Co., Ltd., a pioneer of interactive entertainment software and a world leader in free-to-play massively multiplayer online games. Nexon America titles include: MapleStory, Mabinogi, Combat Arms, Dungeon Fighter Online, Atlantica Online, Vindictus and Dragon Nest. Game Development Intern


Retro Studios — Austin, TX, TX, USA
Retro Studios Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent Retro Studios Character Artist (Level 1, 2, or 3)


Retro Studios — Austin, TX, USA
Retro Studios Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent Retro Studios CONTRACT - Character Artist Level 1, 2 or 3


[05.17.2012]


Airtight Games — Redmond, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Designer / Scripter


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Senior Concept Artist


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Software Engineeer


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Senior Environment Artist


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Animation and Cinematics Director


Fox Consumer Products — Los Angeles, CA, USA


RockYou — Redwood City, CA, USA


[05.16.2012]


GarageGames — Las Vegas, NV, USA
GarageGames is seeking a skilled Senior Programmer to work in one of our product development teams. The Senior Programmer will coordinate with the Technical Director and Producer, to lead our development team. This role will also mentor other programmers within GarageGames. Relies on experience and judgment to plan and accomplish goals. The ideal candidate will have worked on at least 3 shipped, AAA titles. Senior Programmer - Generalist


High 5 Games — New York, NY, USA


[05.15.2012]


Cmune — Beijing, Be, CHN


High 5 Games — New York, NY, USA


[05.14.2012]


Edventure More — San Francisco, East Bay, Palo Alto, CA, USA


High 5 Games — Mahwah, NJ, USA


SuperGenius — Oregon City, OR, USA


[05.10.2012]


PopCap Games — San Francisco, WA, USA


[05.09.2012]


BDA Entertainment Inc — Mississauga, ON, CAN


[05.07.2012]


Happylatte.ltd — Beijing, Be, CHN


[05.04.2012]


Bethesda Softworks — , MD, USA
Bethesda Game Studios is seeking talented Level Designers to join our team. The Level Designer will design, build, and script levels for future next generation products. Level Designer


Bethesda Softworks — Rockville, MD, USA
We're seeking talented Technical Artists to join our Bethesda Game Studios team. The Technical Artist will create animator friendly rigs, streamline motion capture pipeline, and work to improve the efficiency of the asset pipeline for next generation products. Technical Artist


Bethesda Softworks — Rockville, MD, USA
We're currently seeking talented Quest Designers to join our growing team at Bethesda Game Studios. In this role the Quest Designer would be responsible for designing and documenting stories and quests for future next generation products. Quest Designer


Bethesda Softworks — Rockville, MD, USA
Bethesda Game Studios is looking for talented programmers to join our team that is pushing the bleeding-edge of RPG development for the PC and future-generation consoles. In this role the Game Programmer will write and develop application specific code based on design requirements. The Game Programmer will work closely with artists, lead engine programmers, designers and producers to implement game features. Game Programmer


Nix Hydra Games — Los Angeles, CA, USA


[05.02.2012]


Bethesda Softworks — , MD, USA
Bethesda Game Studios is looking for experienced programmers to work on cutting-edge technology for an unannounced game on future-generation consoles. User Interface Programmer


Bethesda Softworks — , MD, USA
Bethesda Game Studios is looking for experienced programmers to work on cutting-edge technology for an unannounced game on future-generation consoles. Future Generation Console Programmer


[05.01.2012]


TimeGate Studios — Sugar Land, TX, USA


[04.30.2012]


Carbine Studios — Aliso Viejo, CA, USA


Nix Hydra Games — Los Angeles, CA, USA


[04.26.2012]


Music Mastermind, Inc — Calabasas, CA, USA


[04.25.2012]


Frogster Online Gaming GmbH — Berlin, Be, DEU


PopCap Games — Seattle, WA, USA


[04.24.2012]


Super Duper Publications — Greenville, SC, USA


[04.23.2012]


Savannah College of Art and Design — Savannah, GA, USA


Tigga Studios — , NV, USA


[04.17.2012]


Landmark College — Putney, VT, USA


[05.20.2012]

Demiurge Studios, Inc. — Cambridge, MA, USA
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and next-gen technology. We offer competitive salaries, benefits and sane working hours. We're looking for outstanding senior artists. Experience, personality and teamwork are key. Strong traditional & digital art skills required. Our team is growing - come join us! Senior Artist


Demiurge Studios, Inc. — Cambridge, MA, USA
Demiurge Studios is an independent game developer, located in Cambridge, MA. We maintain a creative, energetic atmosphere where an individual‘s ideas matter. We work on high profile games, next-gen technology and home grown IP. At Demiurge, employees have the opportunity to work on a variety of games each year. We offer competitive salaries, benefits and sane working hours. Senior Engineer


Demiurge Studios, Inc. — Cambridge, MA, USA
We're looking for an outstanding Network Software Engineer to join our team! As a Network Software Engineer you'll connect the games we make to exciting online play-spaces. You'll design high-level protocols and implement them in support of gameplay features. You will also optimize low-level networking systems for games that must work given bandwidth, latency, and packet loss specifications. Join our team as the official Destroyer of Lag! Network Software Engineer


Infinity Ward / Activision — Encino, CA, USA
Infinity Ward, Inc. is an award winning developer located in Los Angeles, California.Since its inception, the studio has consistently produced blockbuster hits and critically-acclaimed titles including Call of Duty, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and most recently Call of Duty: Modern Warfare 3. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An Senior Systems Administrator


[05.19.2012]


Hidden Variable Studios — North Hollywood, CA, USA


PopCap Games — San Francisco, WA, USA


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor a FX Artist


Sony Computer Entertainment America LLC — San Francisco, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Senior Manager, Hardware Group Channel Marketing


[05.18.2012]


2K Games — Novato, CA, USA


ArenaNet — Bellevue, WA, USA
ArenaNet is hoping to add an experienced and highly intuitive game recruiter to our ranks. The ideal candidate will have extensive professional experience recruiting across a variety of gaming disciplines while meeting the challenging demands for specific skill sets across the studio. This candidate will be responsible for owning and operating our recruiting database, Taleo, as well as cold contacting potential talent. As a recruiter, you will also be asked to professionally handle all internal Game Recruiter


ArenaNet — Bellevue, WA, USA
ArenaNet is looking for an Audio Associate Producer with a passion for online games. The Audio Associate Producer will work with the audio team and development team leads to manage the audio production process including team scheduling and milestone planning, identifying dependencies and possible workflow blockages, facilitating communication between Leads and internal departments and identifying and managing high risk areas of audio production. Audio Associate Producer


ArenaNet — Bellevue, WA, USA
ArenaNet is looking for character artist with a passion for online games. As a character artist, you will have the opportunity to work with a diverse group of highly trained artists to create 3D characters, monsters, heroes, and other assorted creatures. You and your fellow team-mates will develop characters from start to finish, including conception, modeling, and texturing models to create some of the most compelling graphics ever seen in a game. This is a full time position. For information Character Artist


Capcom Game Studio Vancouver, Inc — Burnaby, BC, CAN
CAPCOM GAME STUDIO VANCOUVER is a multi-project and multi-platform developer located in Vancouver, Canada. Capcom Game Studio Vancouver is the newest member of the Capcom family and was added to the company’s portfolio in October 2010. Capcom Game Studio Vancouver is recognized for its development of Dead Rising 2: Case Zero, Dead Rising 2, and Dead Rising 2: Case West. Senior Rendering Engineer


Capcom Game Studio Vancouver, Inc — Burnaby, BC, CAN
Capcom Vancouver is growing! We have two unannounced projects in the pipe and there is lots of work to be done. We need the help of smart, passionate and dedicated people to help us make our open world action games! Executive Producer


Capcom Game Studio Vancouver, Inc — Burnaby, BC, CAN
Do you think online is the future of gaming? Do you feel that multiplayer adds fun and replay value? Do you hate when a game treats online as an afterthought? If you answered yes to all three then contact us ASAP. We are seeking passionate programmers who love the online/multiplayer aspects of games. Whether it is matchmaking, leaderboards, communication layers or supporting gameplay engineers, you will focus your talents on the online/multiplayer experience. You will work directly on a game, Online Systems Engineer


EA Tiburon — Orlando, FL, USA


FLOAT (hybrid entertainment) — San Francisco, CA, USA
FLOAT is an incubator, prototyper and producer with an eclectic and impressive network of friends and alliances within interactive, cinema, broadcast and online. FLOAT (hybrid entertainment), was formed in 2009, by Academy Award winning visual effects designer John Gaeta (Matrix Trilogy) and partners, with a charter to visualize, develop and enable emergent entertainment, methods and creative properties across interconnected platforms. UX/UI Designer


Fluid — San Francisco, CA, USA


Havok — San Francisco,, CA, USA
Software Engineer vacancies in San Francisco, Dublin, Germany and Korea. Havok engineering has been at the cutting edge of innovation in game development for over a decade. We work cross platform, mainly on AAA titles, with top clients. We have a unique environment made up of talented, small, stable teams. We operate in some of the most exciting cities around the world. Our salaries are competitive and we provide excellent benefit and relocation packages. Software Engineers - Havok - (All experience levels)


IUGO Mobile Entertainment — Vancouver, BC, CAN
IUGO is rapidly expanding and seeking Software Engineers to join our growing, dynamic team. As a Software Engineer at IUGO, you'll be developing top-quality games for the iOS and Android platforms. The ideal candidate should be highly self-motivated with exceptional problem solving skills. We offer an environment that is challenging, rewarding, fostering personal and professional growth. For immediate consideration, apply online or check us out at www.iugome.com. Come show us what you’ve got! Software Engineer - Mobile Games


Industrial Light and Magic — San Francisco, CA, USA
A Creature ATD is responsible for developing and maintaining tools and animation rigs to support specific show needs as well as facility needs. The main focus is to support the animation and creature department, while keeping strong communication with the other departments. This position requires a pro-active individual with good people skills. The position reports to creature supervisor. Creature ATD


Inhance Digital Corp — Los Angeles, CA, USA


Insomniac Games — Burbank, CA, USA
Insomniac Games is an award-winning independent developer with studios in Burbank, California and Durham, North Carolina. Insomniac has sold over 35 million games worldwide, and created three of gaming’s most recognizable franchises: Ratchet & Clank, Resistance and Spyro the Dragon. We are currently developing our first multi-platform game, Overstrike, as well as a Facebook game. We also have been named one of the Best Places to Work- come check us out! Gameplay Programmer


Insomniac Games — Burbank, CA, USA
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Resistance 2, Resistance 3, and a new IP- Overstrike!! If that's not enough, we've also been named one of the Best Small Companies to work for! Come check us out! Senior Gameplay Programmer


Insomniac Games — Burbank, CA, USA
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Resistance 2, Resistance 3, and a new IP- Overstrike!! If that's not enough, we've also been named one of the Best Small Companies to work for! Come check us out! Senior Gameplay Programmer


Insomniac Games — Burbank, CA, USA
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We are also the team behind Resistance: Fall of Man, Resistance 2, and Resistance 3, with a new IP coming - Overstrike!! If that's not enough, we've also been named one of the Best Small Companies to work for! Come check us out! Animator


International Game Technology — Reno, NV, USA
IGT is the global leader in the design, development, and manufacturing of computerized gaming machines and network systems products. Our industry is constantly changing and the evolution we'll see in the next few years will be significant. We're ready. We're driven to be innovative - developing and delivering products and technology to take our customers wherever they want to go, right now and for the future.

Other Position(s) Available At International Game Technology
Senior Motion Graphics Artist
Senior Concept Artist


Konami Digital Entertainment Co., Ltd. — San Mateo, CA, USA


Naked Sky Entertainment — Los Angeles, CA, USA


NetherRealm Studios — Chicago, IL, USA
WB Games Inc. seeks a Senior FX Artist to work closely with the FX Lead to create and maintain high quality Special Effects assets for the game. This is an individual contributor position that designs and creates FX work for assigned aspects of products with a focus on technical trouble-shooting and problem solving. Senior Artist, FX


Nexon America, Inc. — El Segundo, CA, USA
AN OPPORTUNITY TO WORK WITH THE MMOG INNOVATOR AND DEVELOPER/PUBLISHER OF LEADING FREE-TO-PLAY ONLINE GAMES Nexon America, Inc. is the North American subsidiary of Tokyo-based NEXON Co., Ltd., a pioneer of interactive entertainment software and a world leader in free-to-play massively multiplayer online games. Nexon America titles include: MapleStory, Mabinogi, Combat Arms, Dungeon Fighter Online, Atlantica Online, Vindictus and Dragon Nest. Game Development Intern


Retro Studios — Austin, TX, TX, USA
Retro Studios Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent Retro Studios Character Artist (Level 1, 2, or 3)


Retro Studios — Austin, TX, USA
Retro Studios Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent Retro Studios Game Designer (Level 2 or 3)


Retro Studios — Austin, TX, USA
Retro Studios Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Company, Ltd. Retro is a state-of-the-art game development studio, working in conjunction with Nintendo to bring award-winning games to Nintendo's cutting-edge next-generation platforms. Retro Studios is located in beautiful Austin, Texas. With rolling hills, scenic waterways, abundant wildlife, vibrant music and film scenes, and a laid-back cosmopolitan culture, Austin is a dynamic city with an excellent Retro Studios CONTRACT - Character Artist Level 1, 2 or 3


Riot Games — Los Angeles, CA, USA


Roblox — San Mateo, CA, USA
ROBLOX is a leading user-generated gaming site, where players use interactive components to create highly immersive online games. We draw over one billion page views and 21 million in-game hours each month (making us one of the largest gaming destinations on the internet). ROBLOX is backed by two top-tier VC’s and is growing rapidly. Game Developer – ROBLOX – Fast Growing, VC-Backed Startup


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor a Gameplay Engineer


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor a Senior Online Engineer


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor a UI Artist/Graphic Designer - Temporary


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor a Environment Art Intern


Square Enix — El Segundo, CA, USA
Square Enix is seeking a full time Product Manager for PC/Web based browser games. This is a consumer-oriented, self starter who is high motivated and interested in the marketing of game brands and digital entertainment. With a deep understanding of strategic positioning and analysis, this person will also have a keen eye for breakthrough creative and executing innovative marketing campaigns. Product Manager - PC/ Web-Based Browser Games


Treyarch / Activision — Santa Monica, CA, USA
Founded in 1996, and acquired by Activision in 2001, Treyarch has grown to become one of the most successful game developers in the world. Home to some of the industry's best and brightest creative talents, Treyarch's most recent creation is Call of Duty: Black Ops. In 2004, after completing Call of Duty: United Offensive, Gray Matter Interactive, who also developed Return to Castle Wolfenstein, joined forces with Treyarch to create Call of Duty 2: Big Red One. From there, the studio began to s Concept Artist - temporary


Vicarious Visions / Activision — Albany, NY, USA
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour® Senior Game Designer-VV


Vicarious Visions / Activision — Albany, NY, USA
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour® Senior Data Analyst-Vicarious Visions


Vicarious Visions / Activision — Albany, NY, USA
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour® Tools Engineer-Vicarious Visions


WildTangent — Redmond, WA, USA


[05.17.2012]


2K Games — Novato, CA, USA


Activision — Santa Monica, CA, USA
Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment. Mobile Analytics Manager


Airtight Games — Redmond, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Designer / Scripter


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Senior Concept Artist


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Software Engineeer


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Senior Environment Artist


Airtight Games — Redmond/Seattle, WA, USA
Airtight Games is a group of industry veterans formed around the core of the team that produced the award-winning, 90-ranked game "Crimson Skies: High Road to Revenge" and the highly anticipated new IP, Quantum Conundrum, developed with Square Enix." We are in production on another original AAA IP with a top-tier publisher and we are recruiting top-notch talent for several key positions. This is a chance to get on board a unique project with a quality-focused development and publishing team. Animation and Cinematics Director


ArenaNet — Bellevue, WA, USA
ArenaNet creates massively multiplayer games that are enjoyed by millions of players. Guild Wars 2 is an upcoming MMORPG with innovative elements never before seen in the genre. Our vision is to revolutionize the world of online games, creating a world with stunning visual beauty and original gameplay to excite experienced and new gamers. Existing MMORPGs are very closed worlds – you have to be in the game to see what’s going on, to interact with game systems. One of our goals with GW2 is to Web Developer


ArenaNet — Bellevue, WA, USA
Description Guild Wars 2 is an exciting new next-generation MMORPG with innovative elements never before seen in the genre. Our vision is to revolutionize the world of massively-multiplayer online games, creating a world with not only stunning visual beauty but also original gameplay to both excite experienced and attract new gamers. We are looking for a talented and passionate developer to join our extended experience team building services consumed by the game, web and mobile devices. Database Programmer


ArenaNet — Bellevue, WA, USA
Description Guild Wars 2 is an exciting new next-generation MMORPG with innovative elements never before seen in the genre. Our vision is to revolutionize the world of massively-multiplayer online games, creating a world with not only stunning visual beauty but also original gameplay to both excite experienced and attract new gamers. If you dream about creating groundbreaking game extension experiences such as the recently announced iPad/iPhone map viewer for GW2, then read on. We are looking Mobile Developer - iOS


ArenaNet — Bellevue, WA, USA
ArenaNet is looking for an experienced game designer with a passion for online games and world building to work on the Guild Wars 2 title. Candidates must have extensive experience designing games across multiple platforms and genres. Game Designer


ArenaNet — Bellevue, WA, USA
ArenaNet is always on the lookout for accomplished, self-motivated programmers with exceptional skills. Qualified candidates should be capable of taking on significant projects and completing them independently, designing and creating new technology, and working with a small team to build a game around that technology. Sr. Programmer


Avalanche Studios — New York City, NY, USA


BBC Worldwide Americas — Los Angeles, CA, USA


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment seeks a talented and enthusiastic web software engineer to join our team in Irvine, California. The battle.net team develops customer facing web sites, ranging from account management and e-commerce sites, to community forums and character profiles for multiple regions around the globe. The software engineer is responsible for creating new and improving existing applications in a high-load, high-availability environment. Software Engineer, Web


Blizzard Entertainment — Irvine, CA, USA
Blizzard Entertainment is looking for a talented and enthusiastic senior software engineer to join our Battle.net team in Irvine, California. The new Battle.net is a full-featured online game service that will deliver the ultimate social and competitive experience for Blizzard Entertainment gamers everywhere. Senior Software Engineer, Platform


Crytek — Frankfurt am Main, He, DEU
The Senior Cinematic Designer is responsible for the development and incorporation of story-based events into the game. They are responsible for developing and testing interactive and non-interactive story and level events, including how it plays, in conjunction with the Level Design and Creative Direction and interfacing with Technical Development Teams. Senior Cinematic Designer


Crytek — Frankfurt am Main, He, DEU
Cinema Sandbox (Cinebox) team is actively researching and developing CryEngine to raise the rendering quality bar and design new pipelines and tools to change film maker's life. Have you thought about making state-of-the-art pipelines and tools that will be used by Hollywood studios and upcoming films? Welcome to join us to research and develop the next generation film making tools. More information on the project can be found here: http://mycryengine.com/index.php?conid=59 Pipeline Tools Engineer (Cinebox)


Crytek — Frankfurt am Main, He, DEU
Ryse team is looking for unique talent to join in our cohorts. If you feel that you have what it takes to stand shoulder to shoulder in the trenches with our centurions, then come help us expand the glory of Rome! Senior Character Artist


Crytek — Frankfurt am Main, He, DEU
Crytek is looking for a creatively minded and driven individual who can communicate well between programmers and artists to develop cutting edge, next generation lighting effects for games. Candidate must be proficient in a diverse set of software including Photoshop, 3ds Max (or equivalent), etc. Experience with real time and baked lighting solutions for video games is a necessity. Senior Lighting Artist


DynEd International, Inc. — Burlingame, CA, USA


Edge of Reality — Austin, TX, USA
Edge of Reality is an independent veteran studio based in Austin, Texas. We are working on multiple projects including some with the Sims Studio of Electronic Arts. The studio has shipped 13 games over 13 years including several hits. The chemistry of the studio is very positive. Everyone puts aside their egos, and works hard to make the best game possible. Come join our team! Data Architect/Developer


Fox Consumer Products — Los Angeles, CA, USA


Gameloft — New York City, NY, USA
Gameloft is looking for GRAPHICS PROGRAMMERS. Our graphics programmers are responsible for the high graphics quality of our games and participate as part of an established team (Game Designers, Game Developers, Graphic Designers, Producer) in the development of all our 3D and 2D projects on multiple platforms - Ios/Android/Web. Graphics programmers provides solutions for the entire graphics pipeline to reach the highest level of visual quality for our players! 3D Programmer / Graphics Programmer


High Moon / Activision — Carlsbad, CA, USA
High Moon Studios is a wholly owned subsidiary of Activision Blizzard. Our studio was established in 2005 and is located in Carlsbad, CA, a seaside city in San Diego County. We are focused on making highly successful AAA titles for PS3, Xbox 360 and PC. Our challenging work environment inspires creativity, innovation and teamwork. We reward our employees with competitive salaries and benefits, and several perks including: • 401(k) plan • Medical, dental and vision plans • Corporate Environment Artist


Infinity Ward / Activision — Encino, CA, USA
Infinity Ward, Inc. is an award winning developer located in Los Angeles, California.Since its inception, the studio has consistently produced blockbuster hits and critically-acclaimed titles including Call of Duty, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and most recently Call of Duty: Modern Warfare 3. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An Senior Gameplay Engineer


Infinity Ward / Activision — Encino, CA, USA
Infinity Ward, Inc. is an award winning developer located in Los Angeles, California.Since its inception, the studio has consistently produced blockbuster hits and critically-acclaimed titles including Call of Duty, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and most recently Call of Duty: Modern Warfare 3. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An Senior Graphics Engineer


Infinity Ward / Activision — Encino, CA, USA
Infinity Ward, Inc. is an award winning developer located in Los Angeles, California.Since its inception, the studio has consistently produced blockbuster hits and critically-acclaimed titles including Call of Duty, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and most recently Call of Duty: Modern Warfare 3. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it. An Senior Network Engineer


JNJ Mobile / Mocospace — Boston, MA, USA
MocoSpace is a young, fast growing company that is setting the standards for HTML5 games on mobile. Every day millions of people access MocoSpace through their mobile devices. The MocoSpace team constantly pushes the boundaries of the mobile experience, striving to become a leader in an exciting and fast-paced industry. Our team is passionate about our mobile community and believes in the game-changing potential of the mobile web. We are dedicated to revolutionizing the way people make friends Game Developer


Mindspark — Burbank, CA, USA
Rebel Entertainment, a division of IAC, is an innovative Los Angeles-based game studio specializing in interactive online entertainment. Comprised of top-tier industry professionals from Disney, Zynga, Atari, EA and other leading companies, the team at Rebel Entertainment is passionate about creating fun, high-quality and fantastically entertaining games. Game Programmer


MunkyFun, Inc. — San Francisco, CA, USA


Retro Studios — Austin, TX, TX, USA


RockYou — Redwood City, CA, USA


Vicarious Visions / Activision — Albany, NY, USA
Come join Vicarious Visions, one of the most dynamic and creative game developers in the video-game industry. For over 15 years, VV games have been pushing technical boundaries to deliver addictive gameplay and immersive art bringing both characters and worlds to life on Xbox 360, PS3, Wii, iPhone, and many other platforms. Vicarious Visions, located in Albany, NY, has gained critical acclaim with hit titles such as Marvel Ultimate Alliance 2®, Guitar Hero: Legends of Rock, Guitar Hero: On Tour® Software Engineer-Vicarious Visions


[05.16.2012]


2K Australia — Braddon, NS, AUS


2K Games — Novato, CA, USA


A Bit Lucky, Inc. — San Mateo, CA, USA


Activision — Santa Monica, CA, USA
Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment. User Testing Lead


Cryptic Studios — Los Gatos, CA, USA


Demiurge Studios, Inc. — Cambridge, MA, USA
Demiurge Studios is seeking a talented artist with a passion for user interface design. This person should be an innovative UI visionary with a wide range of artistic and stylistic abilities. You will drive the interface design for multiple game titles and have an impact on every project in the studio. If you care about the user’s experience from the very first splash screen all the way through the ending credits…then we’d love to talk with you! Senior UI Artist


Digital Extremes — London, ON, CAN
Located in the heart of South-Western Ontario, Digital Extremes is dedicated to making AAA quality games, with the best and brightest talent available. Digital Extremes prides itself on providing a warm, inviting, creative work environment for its team and has been named as one of 'Canada's Top 100 Employers'. Competitive salaries, profit sharing, stock options, retirement matching, ample vacation and free daily homemade lunches are just a few of the many perks our employees enjoy.

Other Position(s) Available At Digital Extremes
Environment Artist
UI Designer/Artist
Lighting Artist
FX Artist
Assistant Producer
Level Artist
Level Designer


GarageGames — Las Vegas, NV, USA
GarageGames is seeking a skilled Senior Programmer to work in one of our product development teams. The Senior Programmer will coordinate with the Technical Director and Producer, to lead our development team. This role will also mentor other programmers within GarageGames. Relies on experience and judgment to plan and accomplish goals. The ideal candidate will have worked on at least 3 shipped, AAA titles. Senior Programmer - Generalist


High 5 Games — New York, NY, USA


InnoGames GmbH — Hamburg, Ha, DEU


Kabam — Austin, TX, USA


Sony Computer Entertainment America LLC — San Francisco, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Systems Engineer


Square Enix Co., Ltd. — Tokyo, , JPN
Join our ongoing next-gen game engine development effort at Square Enix! Our Tokyo studio is actively seeking talented 3D graphics programmers interested in contributing to a multi-platform game engine aimed at delivering cutting-edge content to tomorrow’s gaming systems. Put your abilities to the test, push the boundaries of game development technology, and support future titles in our rich lineup of world-renowned franchises such as FINAL FANTASY, KINGDOM HEARTS, and more. 3D Graphics Programmer


Square Enix Co., Ltd. — Tokyo, , JPN
Join our ongoing next-gen game engine development effort at Square Enix! Our Tokyo studio is actively seeking talented AI programmers interested in contributing to a multi-platform game engine aimed at delivering cutting-edge content to tomorrow’s gaming systems. Put your abilities to the test, push the boundaries of game development technology, and support future titles in our rich lineup of world-renowned franchises such as FINAL FANTASY, KINGDOM HEARTS, and more. AI Programmer


Square Enix Co., Ltd. — Tokyo, , JPN
Join our ongoing next-gen game engine development effort at Square Enix! Our Tokyo studio is actively seeking talented animation programmers interested in contributing to a multi-platform game engine aimed at delivering cutting-edge content to tomorrow’s gaming systems. Put your abilities to the test, push the boundaries of game development technology, and support future titles in our rich lineup of world-renowned franchises such as FINAL FANTASY, KINGDOM HEARTS, and more. Animation Programmer


Square Enix Co., Ltd. — Tokyo, , JPN
Join our ongoing next-gen game engine development effort at Square Enix! Our Tokyo studio is actively seeking talented server/database programmers interested in contributing to a multi-platform game engine aimed at delivering cutting-edge content to tomorrow’s gaming systems. Put your abilities to the test, push the boundaries of game development technology, and support future titles in our rich lineup of world-renowned franchises such as FINAL FANTASY, KINGDOM HEARTS, and more. Server/Database Programmer


THQ Montreal — Montreal, PQ, CAN


fiveoneninegames LLC — Durham, NC, USA


[05.15.2012]


2K Games — Novato, CA, USA


2K Sports — Novato, CA, USA


Activision — Santa Monica, CA, USA
Headquartered in Santa Monica, California, Activision is a leading worldwide developer, publisher and distributor of video games. Our company has created, licensed and acquired a group of highly recognizable brands that it markets to a growing variety of consumer demographics. We are seeking individuals who will participate and contribute to our growth, and who will enjoy our fun, dynamic and highly focused business environment. Web Engineer - CALL OF DUTY ELITE


Avalanche Studios — New York City, NY, USA
As a World Designer at Avalanche Studios your work will be focused around what you like to do the most: creating beautiful and exciting open worlds! With the support and direction from the Lead Designer you will work closely in a cross discipline scrum team and craft the world from a blank sheet of paper to a finished product. This is a great opportunity to shine through with the design and placement of all the elements which make a world feels real and meaningful for the player. World Designer, New York


Beachhead / Activision — Santa Monica, CA, USA
Beachhead is Activision's newest wholly-owned development studio, which will lead the creation of our all-new digital platform and service for the Call of Duty franchise, Call of Duty ELITE. ELITE will support in-game integration and bring online experiences and console play together for the first time. The platform has been in development for over 2 years, and we're continuing to build the team with the best talent in the online and gaming world. Join us and help shape the future of gaming! Senior Mobile Engineer, Android - CALL OF DUTY ELITE


Beachhead / Activision — Santa Monica, CA, USA
Beachhead is Activision's newest wholly-owned development studio, which will lead the creation of our all-new digital platform and service for the Call of Duty franchise, Call of Duty ELITE. ELITE will support in-game integration and bring online experiences and console play together for the first time. The platform has been in development for over 2 years, and we're continuing to build the team with the best talent in the online and gaming world. Join us and help shape the future of gaming! Senior Game Integration Engineer - CALL OF DUTY ELITE


Beachhead / Activision — Santa Monica, CA, USA
Beachhead is Activision's newest wholly-owned development studio, which will lead the creation of our all-new digital platform and service for the Call of Duty franchise, Call of Duty ELITE. ELITE will support in-game integration and bring online experiences and console play together for the first time. The platform has been in development for over 2 years, and we're continuing to build the team with the best talent in the online and gaming world. Join us and help shape the future of gaming! Senior UX Designer - CALL OF DUTY ELITE


Beachhead / Activision — Santa Monica, CA, USA
Beachhead is Activision's newest wholly-owned development studio, which will lead the creation of our all-new digital platform and service for the Call of Duty franchise, Call of Duty ELITE. ELITE will support in-game integration and bring online experiences and console play together for the first time. The platform has been in development for over 2 years, and we're continuing to build the team with the best talent in the online and gaming world. Join us and help shape the future of gaming! Senior Web Engineer - CALL OF DUTY ELITE


Blu Homes, Inc — Waltham, MA, USA


Cmune — Beijing, Be, CHN


Heavy Iron Studios, Inc. — Los Angeles, CA, USA


High 5 Games — New York, NY, USA


Incredible Technologies — Arlington Heights, IL, USA


Kabam — San Francisco, CA, USA


Linden Lab — San Francisco, CA, USA


Lockwood Studios Ltd — Nottingham, EN, GBR


LucasArts — San Francisco, CA, USA
As Senior Core Engineer, you will be the engine level specialist responsible for implementing cutting edge features and optimizations on current and Future Generation console and PC hardware. Your work is the foundation that allows our gameplay engineers and content creators to bring their game vision to life. Senior Core Engineer (FPS Title)


LucasArts — San Francisco, CA, USA
Responsible for the overall visual look of an internal game development project and associated product line, and supervising the efforts of internal artists to achieve the highest artistic quality. The Art Director sets the vision to ensure quality and consistency from internal concept artists, character artists, environment artists, animators, cinematics, FX artists, and UI designers with responsibility to deliver the most visually compelling games in service of the overall game experience. Art Director (Action/Adventure Title)


LucasArts — San Francisco, CA, USA
The Senior AI Programmer is responsible for designing automated systems to control the behaviors, short and long term goals, and reasoning of AI. Senior AI Engineer


LucasArts — San Francisco, CA, USA
LucasArts is building a large scale online services and infrastructure to support a new way of connected online gaming that is going to revolutionize the industry. This position is responsible for the overall implementation of large OLTP systems that supports millions of users. This position is also responsible for creating a data warehouse from OLTP databases. Senior Database Engineer


LucasArts — San Francisco, CA, USA
We're seeking an experienced multiplayer engineer with the ability to deliver high performance online gameplay. In your role, you will be working closely with some of the industry's most talented designers and engineers in a creative collaborative environment, producing exciting and anticipated online gaming experiences. Sr. Multiplayer/Network Engineer


LucasArts — San Francisco, CA, USA
LucasArts is building a large scale online services and infrastructure to support a new way of connected online gaming that is going to revolutionize the industry. This position is one of the most senior positions and plays a critical part in the success of the online group at LucasArts. Senior Backend Engineer


LucasArts — San Francisco, CA, USA
We're seeking an experienced graphics engineer with a passion for real-time rendering and a desire to develop industry leading visuals and graphics. In your role, you will be working on establishing the benchmark for in-game graphics on future console and PC hardware with a team of talented artists and engineers. Graphics Engineer (Action/ Adventure Title)


Merge Interactive — Austin, TX, USA
Senior Software Engineers design, implement, debug, optimize and maintain software. They often lead projects and own complete sub-systems. They also stay aware of the goals of their current product and assist the VP of Technology and Producer in creating schedules and identifying project risks. Senior Software Engineers apply up-to-date domain expertise, produce exemplary work and mentor less experienced engineers. Senior Software Engineer


NetherRealm Studios — Chicago, IL, USA
SUMMARY OF POSITION: WB Games seeks an Associate Producer to be responsible for overseeing specific aspects of development on one or more projects as determined by the Senior Producer. This position supports producers and assists the team by managing and executing a variety of tasks related to the development of assigned projects or functional groups, from concept to release. Typical tasks include: leading a small strike team, scheduling and tracking team member tasks and asset Associate Producer


Ready At Dawn Studios — Irvine, CA, USA
Are you ready to work on an exciting new AAA IP for a Next-Generation home console game system? Ready At Dawn is working on a 3rd Person Action Adventure and is looking for talented, motivated and self-directed developers to join our team.

Other Position(s) Available At Ready At Dawn Studios
UI / Motion Graphics Designer
Texture Artist
Senior Digital Matte Artist
FX Artist
Senior Shading Artist


Resolume — The Hague, Zu, NLD


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor a Lead Gameplay Engineer


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor a Multiplayer Engineer


Sledgehammer Games / Activision — Foster City, CA, USA
Check out Sledgehammer Games, headed by industry veterans Glen Schofield and Michael Condrey, the creators of the acclaimed hit Dead Space, AIAS Action Game of the Year. They are joined by many award winning developers from across the industry. Sledgehammer Games is actively recruiting top industry talent to join the Call of Duty FPS development team. The studio is based in the San Francisco Bay Area, in sunny Foster City, within walking distance to plenty of restaurants, shopping and outdoor a Generalist Engineer - Integration


Sony Computer Entertainment America - Santa Monica — Santa Monica, CA, USA
Join the God of War team! Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Game Designer


Sony Computer Entertainment America - Santa Monica — Santa Monica, CA, USA
Join the God of War team! Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Manager, Art Production


Sony Computer Entertainment America - Santa Monica — Santa Monica, CA, USA
Join the God of War team! Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Senior Combat Designer


Sony Computer Entertainment America - Santa Monica — Santa Monica, CA, USA
Join the God of War team! Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Senior Environment Artist


Sony Computer Entertainment America LLC — San Diego, CA, USA
Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation® family of products and develops, publishes, markets, and distributes software for the PS one™ console, the PlayStation®2 and PlayStation®3 computer entertainment systems and the PlayStation Portable (PSP™). Senior On-line Programmer


Square Enix — El Segundo, CA, USA
Square Enix is seeking a free-to-play producer who is bilingual in Japanese to manage all aspects of external production. Candidates must have experience with MMO or F2P gaming. The F2P producer will be responsible for managing teams, internal planning and all communication throughout the company. Japanese Bilingual F2P Producer


Sucker Punch Productions — Bellevue, WA, USA
We're a friendly group of caffeine-fueled, creative and technical types who believe we're currently working on the game that will be the best we've ever made. Come help us continue to build the team we need to make this belief into a reality… Studio Recruiter


Sucker Punch Productions — Bellevue, WA, USA
Sucker Punch Productions is looking for focused, collaborative, professional engineers to implement rendering features for our upcoming (and unannounced) project. We're looking for bright, energetic, and talented individuals who share our love of video games and our passion for creating innovative and fun experiences. Rendering Programmer/Rendering Software Engineer


TouchFactor Inc. — Novato, CA, USA


Treyarch / Activision — Santa Monica, CA, USA
Founded in 1996, and acquired by Activision in 2001, Treyarch has grown to become one of the most successful game developers in the world. Home to some of the industry's best and brightest creative talents, Treyarch's most recent creation is Call of Duty: Black Ops. In 2004, after completing Call of Duty: United Offensive, Gray Matter Interactive, who also developed Return to Castle Wolfenstein, joined forces with Treyarch to create Call of Duty 2: Big Red One. From there, the studio began to s Associate Producer


Treyarch / Activision — Santa Monica, CA, USA
Founded in 1996, and acquired by Activision in 2001, Treyarch has grown to become one of the most successful game developers in the world. Home to some of the industry's best and brightest creative talents, Treyarch's most recent creation is Call of Duty: Black Ops. In 2004, after completing Call of Duty: United Offensive, Gray Matter Interactive, who also developed Return to Castle Wolfenstein, joined forces with Treyarch to create Call of Duty 2: Big Red One. From there, the studio began to s Associate Software Engineer


Visceral Games Redwood Shores — Redwood City, CA, USA
Visceral’s Play-for-Free group is looking for a talented Systems Designer to join the team. As an EA studio, we have the stability and backing of a large company combined with the agility and fun culture of a small studio. We are passionate, creative, and driven to create excellent new IP that the world will love. We’re strategic and methodical in our exploration of the free to play business model, emphasizing quality and depth in a sea of games. Let us know if you share our passion for games! Systems Designer


Visceral Games Redwood Shores — Redwood City, CA, USA
Visceral Games creates top quality next-gen games that push the boundaries of action entertainment. We have over a decade of experience at delivering high-intensity action gaming experiences. As part of a worldwide group of EA studios, we have the stability and backing of a large company combined with the agility and fun culture of small studios and the mandate to make original IP. Sr. Environment Artist


Warner Bros Games — Kirlkand, WA, USA
WB Games Inc. seeks a User Researcher to manage all user testing for a select number of titles on a need based schedule. The role requires both analytical and creative abilities to present clear learnings to a variety of functional groups. The ideal candidate will have experience working in the video game/computer/entertainment industry in a similar role. User Researcher


Zindagi Games — Camarillo, CA, USA
ZINDAGI GAMES IS NOW HIRING! We have several positions open! We are looking for exceptionally talented, team-oriented people with that creative force to join our team. If you have the qualifications and experience, we want to hear from you! Game Software Engineer


[05.14.2012]


UBM TechWeb Game Network — San Francisco, CA, USA
The UBM TechWeb Game Network produces a portfolio of award winning event, print and online products that provide market-defining content and B2B opportunities for the global game development industry. Headlined by flagship products that include the largest face-to-face developer event, the Game Developers Conference®, the internationally recognized and Webby Award-winning online community, Gamasutra.com, the industry’s market-leading magazine ‘by developers for developers’, Game Developer , a Sales Coordinator (Recruitment/Education) – Game Network


2K Czech — , , CZE


Activision Publishing Minneapolis — Eden Prairie, MN, USA
At Activision Publishing Minneapolis, you will take some of the biggest brands in the business to the next level. We have created, licensed and acquired a group of highly recognizable brands, marketed to a growing variety of consumer demographics. Our portfolio includes Spiderman, Transformers, James Bond, Cabela's, NASCAR, Monster Jam, Rapala, Guitar Hero, Prototype 2, Tony Hawk and many more household names. We run a flat organization where innovation, passion, personal responsibility and indi Brand Manager


Edventure More — San Francisco, East Bay, Palo Alto, CA, USA


Game Circus LLC — Dallas, TX, USA


Harmonix Music Systems — Cambridge, MA, USA
Harmonix is one of the world’s leading independent game development studios, located in Cambridge, MA. We are actively seeking an Executive Producer as well as innovative artists, engineers, designers and more to join us in making games people love to play. Harmonix is an incredible place to work, buzzing with passionate and talented game developers who have made the company a breeding ground for awesomeness. www.harmonixmusic.com/jobs Executive Producer


High 5 Games — Mahwah, NJ, USA


International Game Technology — Reno, NV, USA
Are you seeking a change of lifestyle and an opportunity to push artistic boundaries? Ignite Studio is looking for a talented Motion Graphics Designer with strong animation and graphic design sensibilities to develop industry leading graphic content for the casino players of tomorrow. The ideal candidate must communicate well in a creative cross-disciplinary environment, as this individual will collaborate with some of the most talented artists, engineers, and designers in the gaming industry. Senior Motion Graphics Artist (Graphic Designer)


Kabam — San Francisco, CA, USA
As a leader in the free-to-play core social games arena, Kabam is a key player in transforming the traditional gaming industry. We have a successful track record of creating high quality, massively multiplayer social games that delight and engage core gamers. Our games combine the deep, immersive gameplay found in MMO games (strategy, RPG style) with the connectivity and interaction of social networks. Kabam has commercially launched 6 games to date with many more in the pipeline.

Other Position(s) Available At Kabam
Software Engineer - Flash @ Kabam
Software Engineer - Ruby @ Kabam
Software Engineer - PHP - Mobile
2D Art Lead - Mobile @Kabam
Senior Operations Engineer / Dev Ops @Kabam
Software Engineer - Payments


Lockwood Studios Ltd — Nottingham, EN, GBR


Marquee Productions, Inc. — Beverly Hills, CA, USA
Marquee Productions Inc is creating the next generation Global entertainment network utilizing a powerful 3D virtual platform. This project is a real game changer and will revolutionize the manner in which content is distributed, discovered, shared and monetized. This individual will work closely with Art, Design and Project Management to determine and execute priorities for the project. includes a competitive base salary, stock options, and a generous full benefits package and a family friendly Sr. Graphics Engineer


Marquee Productions, Inc. — Beverly Hills, CA, USA
Marquee Productions Inc is creating the next generation Global entertainment network utilizing a powerful 3D virtual platform. This project is a real game changer and will revolutionize the manner in which content is distributed, discovered, shared and monetized. As part of Marquee Productions highly collaborative engineering group, you will have ample opportunity to share your experience and expertise on the development of engineering systems across the entire codebase. Sr. Software Engineer


Monolith Productions — Kirlkand, WA, USA
WB Games Inc., seeks a Senior Software Engineer, Network to join the award-winning technology team behind the Lord of the Rings: War in the North(tm), F.E.A.R. (tm) and Condemned(tm) franchises creating exciting, cutting-edge action games on PlayStation 3, XBox 360 and PC. In addition, as part of WB Games’ highly collaborative engineering group, you will have ample opportunity to share your experience and expertise on the development of engineering systems across the entire codebase. Opportun 130662BR - Senior Software Engineer, Network


NetherRealm Studios — Chicago, IL, USA
NetherRealm Studios is committed to providing a creative, collaborative and ambitious environment where team members are encouraged to reach beyond what has been done before. Working with our team means working with industry leaders – dedicated professionals at the top of their game striving to make AAA gaming experiences. Senior Artist/Animator - NetherRealm Studios


NetherRealm Studios — Chicago, IL, USA
NetherRealm Studios, a division of WB Games Inc. seeks a Senior Software Engineer, Network to help implement and support top-notch features and functionality related to online gameplay and matchmaking. We are looking for someone to help polish and grow the extensive feature set created for Mortal Kombat Senior Software Engineer, Network - WB Games/NetherRealm Studios - 126710BR


NetherRealm Studios — Chicago, IL, USA
NetherRealm Studios is committed to providing a creative, collaborative and ambitious environment where team members are encouraged to reach beyond what has been done before. Working with our team means working with industry leaders – dedicated professionals at the top of their game striving to make AAA gaming experiences. Senior Software Engineer


NetherRealm Studios — Chicago, IL, USA
WB Games-Chicago seeks a Senior Designer with extensive game development experience for developing multiple Unreal based iOS projects. Senior Designer - WB Games/NetherRealm Studios - 129139BR


NetherRealm Studios — Chicago, IL, USA
NetherRealm Studios is committed to providing a creative, collaborative and ambitious environment where team members are encouraged to reach beyond what has been done before. Working with our team means working with industry leaders – dedicated professionals at the top of their game striving to make AAA gaming experiences. Senior Artist/Animator - NetherRealm Studios


Ready At Dawn Studios — Irvine, CA, USA
Are you ready to work on an exciting new AAA IP for a Next-Generation home console game system? Ready At Dawn is working on a 3rd Person Action Adventure and is looking for talented, motivated and self-directed developers to join our team. Senior Level Designer


SuperGenius — Oregon City, OR, USA


Tencent Boston — Concord, MA, USA
The successful candidate will be responsible for the implementation and deployment support of a high volume, large scale backend server system for web-based games. Expertise in building scalable and secure server systems is a key requirement for this position, as the candidate will be an important contributor to our server team. We are looking for a capable individual with a passion for games and for building bulletproof systems. Senior Server Programmer


Tencent Boston — Concord, MA, USA
The game systems designer reports to and works with the design director to realize the creative vision of a project, drive long-term design goals, and maintain the quality of the game’s design and content. This role will be responsible for monetization features, balancing economies, systems testing and metrics analysis. Game Systems Designer


[05.13.2012]


Spooky Cool Labs — Chicago, IL, USA


[05.11.2012]


Autodesk — San Rafael, CA, USA
Autodesk Inc. is looking for a talented and experienced Software Engineer to work on our Scaleform middleware SDK. The applicant for this position will be responsible for designing, implementing, extending and maintaining various subsystems, tools, integrations, and applications related to our SDK and add-on packages. Software implementation should be efficient, easy to understand, documented and run on a variety of platforms, including PCs, game consoles, and mobile devices.


Disney Interactive Media Group — North Hollywood, IL, USA


KIXEYE — San Francisco, CA, USA


Roblox — San Mateo, CA, USA


WildTangent — Seattle, WA, USA


[05.10.2012]


Avalanche Software — Salt Lake City, UT, USA
Attention DESIGNERS: be the next to join our team! Currently looking for a Senior Game Designer at our studio in Salt Lake City, UT to work on quality games based on Disney and Pixar properties! This candidate must have excellent design skills and not afraid to take the lead. Apply at www.disneycareers.com (req ID 33648BR). Senior Game Designer


Carbine Studios — Aliso Viejo, CA, USA
Carbine Studios is one of the exciting developers of the NCsoft Corporation. We are looking for an Effects Artist to join the team. Candidates will be responsible for creating eye popping in-game visuals that range from character and creature abilities to environmental effects. For this position, we are more interested in creativity and passion than years of experience. Candidates should be comfortable collaborating with designers and animators to see their work implemented in game. Effects Artist


Carbine Studios — Aliso Viejo, CA, USA
Carbine Studios is one of the exciting developers of the NCsoft Corporation. We are a software development company focused on making high-quality, cutting-edge, and conceptually innovative Massively Multiplayer Games. Carbine Studios is seeking a talented Senior Game System Programmer to work on an upcoming PC MMO at their Orange County, CA studio. Sr. Game System Programmer


Mixamo, Inc — San Francisco, CA, USA


NBC Universal — New York, NY, USA


PopCap Games — San Francisco, WA, USA


ThinkBox Labs — New York, NY, USA


WildTangent — Seattle, WA, USA


[05.09.2012]


Autodesk, Inc — San Rafael, CA, USA


BDA Entertainment Inc — Mississauga, ON, CAN


Mixamo, Inc — San Francisco, CA, USA


[05.08.2012]


Mighty Play — telecommute, CA, USA


[05.07.2012]


Blue Frog Gaming — Akron, OH, USA


Happylatte.ltd — Beijing, Be, CHN


Moon Spider Studio — Miami, FL, USA
If you are sick of hearing, “I’m gonna revolutionize the video game industry,” welcome to Moon Spider Studio. Founded by a group of industry veterans who know from experience that before reinventing the wheel you must start by making good games. We are currently working on new titles for XboxLive/PSN/Steam using the Unity3 engine, with an emphasis on high-quality art and fun, humorous gameplay. We want team-members who are passionate about making games and contributing in a collaborative environ Producer


Roblox — San Mateo, CA, USA


[05.04.2012]


Bethesda Softworks — , MD, USA
Bethesda Game Studios is seeking talented Level Designers to join our team. The Level Designer will design, build, and script levels for future next generation products. Level Designer


Bethesda Softworks — Rockville, MD, USA
We're seeking talented Technical Artists to join our Bethesda Game Studios team. The Technical Artist will create animator friendly rigs, streamline motion capture pipeline, and work to improve the efficiency of the asset pipeline for next generation products. Technical Artist


Bethesda Softworks — Rockville, MD, USA
We're currently seeking talented Quest Designers to join our growing team at Bethesda Game Studios. In this role the Quest Designer would be responsible for designing and documenting stories and quests for future next generation products. Quest Designer


Bethesda Softworks — Rockville, MD, USA
Bethesda Game Studios is looking for talented programmers to join our team that is pushing the bleeding-edge of RPG development for the PC and future-generation consoles. In this role the Game Programmer will write and develop application specific code based on design requirements. The Game Programmer will work closely with artists, lead engine programmers, designers and producers to implement game features. Game Programmer


Nix Hydra Games — Los Angeles, CA, USA


Ubisoft- San Francisco — San Francisco, CA, USA


Warner Bros. Home Entertainment Group — Burbank, CA, USA


[05.03.2012]


Disney Interactive Studios/Junction Point Studios — Austin, TX, USA


[05.02.2012]


50 Cubes — San Francisco, CA, USA


Bethesda Softworks — , MD, USA
Bethesda Game Studios is looking for experienced programmers to work on cutting-edge technology for an unannounced game on future-generation consoles. User Interface Programmer


Bethesda Softworks — , MD, USA
Bethesda Game Studios is looking for experienced programmers to work on cutting-edge technology for an unannounced game on future-generation consoles. Future Generation Console Programmer


Turtle Rock Studios, Inc. — Lake Forest, CA, USA


[05.01.2012]


Moon Spider Studio — Miami, FL, USA
We are currently working on new titles for Xbox Live using the Unity3 engine, with an emphasis on high-quality art and fun, humorous gameplay. We want team-members who are passionate about making games and contributing in a collaborative environment where everyone's ideas matter. If you are looking to make an impact on (and share in) the success of our company, work with a great team, and have fun in the process, please send us your information. Our studio is based in Miami, Florida close to downtown and the beaches. Senior Programmer


TimeGate Studios — Sugar Land, TX, USA


ZanttZ,Inc. — West Richland, WA, USA


[04.30.2012]


Black Lantern Studios, Inc — Springfield, MO, USA


Carbine Studios — Aliso Viejo, CA, USA


Game Circus LLC — Dallas, TX, USA


Harmonix Music Systems — Cambridge, MA, USA
Harmonix is one of the world’s leading independent game development studios. We are busy doing what we do best – creating groundbreaking and fun interactive experiences. We are seeking innovative artists and more to join us in making games that people love to play. Harmonix is an incredible place to work, with a creatively charged and collaborative work environment. www.harmonixmusic.com/jobs

Other Position(s) Available At Harmonix Music Systems
Software Engineer - Graphics
Senior Animator


Nix Hydra Games — Los Angeles, CA, USA


Ubisoft- San Francisco — San Francisco, CA, USA


[04.27.2012]


Schell Games — Pittsburgh, PA, USA


[04.26.2012]


Backflip Studios — Boulder, CO, USA
Backflip Studios is looking for experienced game designers to join our team in Boulder, CO to help develop new and exciting mobile casual games for our expanding library of titles. Casual Games Designer


GameHouse — Seattle, WA, USA


Music Mastermind, Inc — Calabasas, CA, USA


[04.25.2012]


Frogster Online Gaming GmbH — Berlin, Be, DEU


PopCap Games — Seattle, WA, USA


Wandake Studios — Stamford, CT, USA


[04.24.2012]


Gas Powered Games — Redmond, WA, USA


Super Duper Publications — Greenville, SC, USA


Turtle Rock Studios, Inc. — Lake Forest, CA, USA


[04.23.2012]


Bungie LLC — Bellevue, WA, USA
Bungie was founded in 1991 with two simple goals: develop games that combine brilliant technology, beautiful art, compelling stories and deep gameplay, and sell enough copies to achieve our real goal of total world domination. Over the past 10 years, we have produced games such as the "Marathon Trilogy" and the first two "Myth" games, and Bungie's "Halo" franchise is an international award-winning action franchise that has grown into a global entertainment phenomenon. Graphics Programmer (Experienced)


Moon Spider Studio — Miami, FL, USA


Nickelodeon Games Group — Glendale, CA, USA


Savannah College of Art and Design — Savannah, GA, USA


Tigga Studios — , NV, USA


[04.21.2012]


App Minis llc — , FL, USA


[04.17.2012]


Landmark College — Putney, VT, USA


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